Available for Work

Khouzem Boussaid

< 3D Environment Artist | Prop Artist | Modular Asset Creator />

3D Environment Artist from Tunisia specializing in modular environments, optimized game-ready assets, and stylized/PBR workflows. Experienced in creating commercial assets for game production using Blender and Substance 3D Painter.

2+ Years Experience
10+ Projects Delivered
∞ Polygons Optimized
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Featured Work

Selected projects showcasing modular environments, props, and game-ready asset pipelines.

BlendPoly Modular City
Blender Substance Unity
Commercial
Modular Pack ~45K tris

BlendPoly Modular City

Commercially published modular city asset pack, BlendPoly Modular City, on the Unity Asset Store. Contributed ~75% of total assets including buildings, roads, props, and environmental details.

Blender Substance 3D Painter Unity
Unity Asset Store
Dwarven Statue
Blender Stylized PBR
Stylized Prop Game-Ready

Dwarven Statue

Stylized dwarven warrior statue prop with hand-crafted stone-like surface detail, clean topology, and full PBR texturing. Three-angle hero showcase plus wireframe breakdown.

Blender Substance 3D Painter
Dam Dum Rum Crate
Blender Stylized Maps
Stylized Prop 1508 verts · 2770 tris

Dam Dum Rum Crate

A stylized wooden bottle carrier prop with detailed wood grain and metal strap materials. Showcasing Albedo, Normal, and AO map breakdown alongside a wireframe overlay.

Blender Substance 3D Painter
Stylized Shovel
Blender Stylized Game-Ready
Stylized Prop Game-Ready

Stylized Shovel

A stylized hand-tool prop featuring a wooden handle with fabric wrap detail and a shaped metal blade. Shown from three angles with fully textured PBR materials.

Blender Substance 3D Painter
Stylized Skull
Blender Stylized Sculpt
Stylized Prop Game-Ready

Stylized Skull

An expressive stylized skull prop with exaggerated anatomy and smooth organic surface flow. Includes front view, angled pose, and full wireframe topology breakdown.

Blender Substance 3D Painter
Fire Hydrant
Blender PBR Realistic
Realistic Prop Game-Ready

Fire Hydrant

High-fidelity PBR fire hydrant with realistic wear, chipped paint, rust accumulation, and chain detail. Full three-render showcase plus clean wireframe topology view.

Blender Substance 3D Painter
Khouzem Boussaid
Tunisia
Open to Opportunities
2+ Years Experience

About Me

I'm a 3D Environment Artist based in Tunisia with over 2 years of freelance and studio experience. My focus is modular environment creation, props, optimization, and game-ready assets.

As a key artist for the commercially released BlendPoly Modular City pack on the Unity Asset Store, I designed and developed the core environment kits — including modular building systems, road networks, props, and set dressing assets.

My pipeline is built around efficiency and quality: clean topology, optimized UVs, professional baking workflows, and PBR materials that look great across both stylized and realistic projects.

🎮 Game-Ready Pipeline
🧱 Modular Design
🎨 PBR & Stylized
⚡ Optimized Assets
Let's Work Together

Skills & Tools

A focused toolkit built around professional game art production.

Software

Blender Expert
Adobe Substance 3D Painter Advanced

Workflow

Modular Design Low/Mid Poly Modeling PBR Texturing Stylized Texturing UV Mapping Optimization Asset Baking Environment Assembly

3D Modeling

Clean topology, optimized geometry, and efficient poly budgets for real-time performance.

PBR Texturing

Physically based materials with detailed normal maps, roughness, metallic, and AO channels.

Modular Systems

Snap-ready modular kits designed for rapid level assembly with maximum reusability.

Optimization

LODs, atlas textures, and draw call reduction for high-performance real-time environments.

Work Experience

Professional journey in the game art industry.

B

Blendpixel

3D Environment Artist
1 year 4 months Studio

Led the design and creation of environment assets for the commercially published BlendPoly Modular City pack on the Unity Asset Store. Responsible for the full asset pipeline from concept blockout to final engine-ready delivery — including buildings, road systems, props, and environmental storytelling pieces.

Blender Substance 3D Painter Unity Modular Design PBR
F

Freelance

3D Artist
1 year Freelance

Collaborated with independent clients and small studios to deliver custom game-ready assets and props. Handled full scope from brief to final delivery — modelling, UV unwrapping, baking, and texturing for various genres including fantasy, sci-fi, and realistic settings.

Blender Substance 3D Painter Props Game-Ready Client Work

Get in Touch

Open to studio roles, freelance projects, and creative collaborations.

Whether you're looking for a dedicated environment artist for your next title, need game-ready assets for your project, or want to discuss a collaboration — I'd love to hear from you.